What Sells on Steam: You Don't Need a Hook

Jonas Tyroller Podcast 9 months ago

Description

How do you make a successful indie game that actually sells on Steam? I claim that you don't need a gameplay hook for your game. Here is why and what you need instead.

0:00 - What I Mean With "Hook"
1:00 - Experience Over Hooks
3:34 - Why Hooks Are Dangerous
5:23 - Four Pillars of Game Dev Success
7:20 - The Actual Problem
7:54 - Some Solution Ideas
14:28 - Focus on The Correct Problem

Listen to my game dev podcast on the go (Spotify, Apple Podcasts, etc.):
➤ https://tyrollerjonas.podbean.com/

My game "Thronefall":
➤ Steam: https://store.steampowered.com/app/2239150/Thronefall/
➤ Discord: https://discord.gg/gVYctptyg8
➤ Nintendo Switch: https://www.nintendo.com/en-gb/Games/Nintendo-Switch-download-software/Thronefall-2669627.html#Overview

My game "Will You Snail":
➤ Play Will You Snail on Steam: https://store.steampowered.com/app/1115050/Will_You_Snail/
➤ Join the Will You Snail Discord: https://discord.gg/G3mRDrK

For the game developers among you:
➤ Join our creative game dev community on Discord: https://discord.gg/Ye6zzfQ