Description
Stop Killing Games came within one serious committee hurdle of winning new protections in California. Then AB 1921 stalled without a single senator voting against it.
The ESA’s warning that game preservation could involve potentially “illegal” private servers produced an absurd Minecraft-sized controversy, but that was not the whole reason the bill stalled. We break down what the legislation required, what happened inside the hearing, and why this setback may not truly be a loss for the campaign.
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00:00 Stop Killing Games Almost Won
00:50 Protect Our Games Reached The Senate
03:35 “Illegal” Servers
10:59 Is It Truly A Loss?
SOURCES
https://leginfo.legislature.ca.gov/faces/billTextClient.xhtml?bill_id=202520260AB1921
https://calmatters.digitaldemocracy.org/hearings/279752#t=1520&f=f6e59d7d0bdf67adf89b49a03a31b029
https://www.minecraft.net/en-us/download/server
https://www.minecraft.net/en-us/eula
https://bellular.games/epics-billion-dollar-store-victory-and-activision-profits-from-cancelled-mod/
https://www.pcgamer.com/gaming-industry/the-esa-quietly-starts-walking-back-baffling-statements-about-private-servers-being-illegal-though-its-still-tutting-and-wagging-its-finger/
https://www.esafety.gov.au/newsroom/media-releases/esafety-asks-gaming-giants-what-they-are-doing-to-prevent-grooming-and-radicalisation
https://www.reddit.com/r/StopKillingGames/comments/1uj16th/industry_lobby_says_minecraft_community_servers/