Sakura-chan GO!GO! [さくらちゃんGO!GO!] Game Sample - PC/Doujin

Vysethedetermined2 Video 10 days ago

Description

A lost Doujin game from Harukaze released back in 1999 and their first official Doujin title. They are better known for their "Shoot" games ("Ragshoot!", a "Ragnarok Online" shooter and "Mayushoot!", an "Ukagaka" shooter), "Angelic Field" (an "Angelic Layer" fighting game) and "Ukagaka" doujin games such as "Ukagaka no Bouken" (which pays homage to some animes and Namco's "Legend of Valkyrie" series) as shown here:

https://www.youtube.com/watch?v=G6Rdt21WzwY

As a horizontal scrolling shooter, it would probably be better to call it a mini-game as it is basically devoid of configurable options (you can alter the scrolling by modifying the game's dat file, but that's it) and consists of only three stages and no real plot or ending. Perhaps because of its extreme simplicity, I was able to boot it up in a Windows 11 environment with no issues at all, although the game is temperamental when recording in anything other than fullscreen. It is based on CLAMP's famous "Cardcaptor Sakura" franchise. This is an interesting game from the perspective of posterity as you can see a clear evolution in Harukaze's games, although there isn't anything inherently wrong with this game if viewed as a training exercise. While I own most of Harukaze's games, a sequel, "さくらちゃんGO!GO!2", is still lost media as far as I know.

Sakura has three types of shots (Normal, Wide and Laser) and two types of bombs. Red talismans will call forth Tomoyo (it does damage but does not clear the screen of bullets) and blue talismans will call forth Syaoran (he does damage and converts all bullets into desserts). When power-ups litter the screen, they will cycle through, so you really want to get blue talismans as this is the main way of scoring points in the game as desserts give a lot of points. If you're in a pinch, you can charge your shot to unleash a beam from Cerberus (Kero) which does good damage and also turns bullets into desserts, but I found the laser / blue talisman combo to be better overall if you space out your bombs a bit. The game's bosses are damage sponges and will run away if you take too long to defeat them, although I don't think it really changed the game in anyway.

This is a video of the game in action. You can get the game at:

https://www.mediafire.com/file/kww00qgw83452bv/SakGGHaka.7z/file

Enjoy.

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