Description
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-------------------------------------------------------------------------------------------------------------------------We have been waiting for The Elder Scrolls 6 since 2018. Since the logo. Since the rock. We waited through a whole console generation, through Starfield, through Oblivion Remastered — and Elder Scrolls 6 is still nowhere to be seen. But something just quietly arrived that fills that exact gap, runs on Unreal Engine 5 with Hardware Lumen ray-traced global illumination, looks absolutely stunning — and it costs less than two beers.
This is Fatekeeper. And in this video I cover everything you need to know: what the game actually is, the full graphics tech breakdown, performance across the hardware stack, how it plays, the honest truth about its Early Access state, whether you should buy it right now — and why the launch discount closing on June 16 actually matters.
CHAPTERS
00:00 Eight Years of Waiting (Intro)
01:30 Chapter 1 — What Is Fatekeeper?
05:12 Chapter 2 — The Graphics Tech (UE5 & Hardware Lumen)
10:13 Chapter 3 — Performance & How It Plays
16:06 Chapter 4 — The Honest Verdict
links:
Fatekeeper on Steam: https://store.steampowered.com/app/2186990/Fatekeeper/
► Paraglacial (developer): https://fatekeeper.thqnordic.com/
► Fatekeeper Discord: https://discord.gg/fatekeeper
► Patch 0.1.1 notes: https://steamdb.info/patchnotes/23592990/