Description
The Witcher 3: Remastered - graphics, gameplay and performance (FPS) comparison between the Vanilla (DX11) version of the Next-Gen graphics, Native Remastered, Remastered with Path Tracing and Ray Tracing enabled.
The Ray Traced footage at the end was recorded on the very latest patch. The Path Traced footage during the first 3/4 of the video is on the 2nd latest, after the important hotfixes of the Hairworks performance and whatnot.
Hardware used:
- Ryzen 9 9950X3D 16-Core
- 64.0 GB RAM
- GeForce RTX 5070 Ti (16 GB)
- Remastered running on SSD
- Vanilla game running on HDD
- NVIDIA ShadowPlay Capture
Game settings:
- Maxed Graphics
- 3840x2160 resolution
- Hairworks: Maxed for Geralt
- Path Traced Hair is disabled.
- RT/DLSS: check bottom bar
- Frame gen: Off
- Bloom: enabled
- Sharpening enabled: Low
- No other post processing.
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00:00 Lovely Tomira
00:50 Evil Triss
01:57 Unruly Yennefer
03:00 Triss + Yen Trap
03:25 Elusive Philippa
03:58 "Look at my hands"
04:25 Sneaky Keira Metz
04:57 Handsome Avallac'h
05:50 Eredin Break Glass
06:13 Pesky Ciri
07:19 Friendly Gaunter O'Dimm
08:03 Kear Morhen Balcony
08:33 Busy Novigrad
09:21 Soothing Skellige
10:05 Gloomy Velen
10:40 Idyllic Toussaint
11:03 Signs & Combat
11:57 Native vs Ray Tracing comparison
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