Description
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Valve is handing Steam's featured deals to the algorithm, with personalised sales arriving in early 2027. That could give overlooked games another chance long after launch. But more visits and wishlists don't necessarily mean more sales, and there's one kind of personalisation players are unlikely to welcome.
Join us at https://bellular.games for early access content, 20 editions of 'Loading Screen' a month and to support our team!
00:00 Steam's Sales Problem
02:08 The Games Left Behind
06:31 How Valve Is Changing Steam Sales
11:15 What the Algorithm Has to Prove
13:37 Where Personalisation Could Go
Sources:
https://en.wikipedia.org/wiki/List_of_countries_by_GDP_(nominal)
https://bsky.app/profile/icotom.icopartners.com/post/3muehv3m4qk2e
https://bellular.games/too-many-games-on-steam/
https://weloveit.io/developers/steam-revenue-report/
https://steamcommunity.com/groups/steamworks/announcements/detail/676258795703240952
https://www.youtube.com/watch?v=0xIcfGDCpzA
https://newsletter.gamediscover.co/p/revealed-why-steams-new-daily-deal
https://steamcommunity.com/groups/steamworks/announcements/detail/497186807117513038
https://www.reddit.com/r/IndieDev/comments/1rr8te7/the_steam_daily_deal_crushed_my_expectations_i/
https://www.linkedin.com/posts/tim-hooded-horse_today-steam-announced-another-huge-improvement-share-7510792653605834752-jZyN/
