There actually was a drivable Scarab in Halo Reach at one point

Martin O'Donnell Podcast 2 days ago

Description

🎙️ Niles Sankey shares his journey from game enthusiast to Bungie designer, revealing behind-the-scenes stories of Halo 3's development, level design, and the creative process. Discover how passion, collaboration, and meticulous testing shaped some of the most iconic moments in gaming history. In this episode, Niles Sankey and Marty delve into the intricacies of game development, sharing behind-the-scenes stories from Bungie, Halo, and their creative processes. They explore the challenges of designing iconic levels, the evolution of game mechanics, and the importance of leadership and teamwork in creating legendary games. | The Marty O’Donnell Show

🔗 Guest Resources

X = https://x.com/NilesSankey
Steam Wishlist 'The Razorform' = https://store.steampowered.com/app/2268240/
Youtube = https://www.youtube.com/@nilessankey
Niles' Discord = discord.gg/cFcgJJxGpA

🔗 Connect with Marty O’Donnell
Website: https://martyforcongress.vote/

X (Twitter): https://x.com/MartyTheElder

YouTube: /@TheMartyODonnell
Instagram: /martytheelder

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#martyodonnell #nilessankey #bungie