Description
💖 Support Me on Patreon: https://www.patreon.com/c/CryZENx
Thank you all for the incredible support over the years. This project has been a massive part of my life, but the time has come for me to stop and close this chapter. While the remake isn't fully completed, I am incredibly proud of what has been built, and I wanted to share this final showcase with you all.
If you would like to show your appreciation for the years of hard work, or if you want to give your full support to me and my future endeavors, please consider checking out my Patreon. Your backing means the world to me as I move on to what's next.
Thank you for being part of this unforgettable journey.
Cryzenx - See you soon
Download link :
https://www.patreon.com/CryZENx/posts/end-of-era-here-163602714
Discord server : https://discord.gg/2YTJuv5Pj
Instagram : https://www.instagram.com/cryzenx/
Facebook : https://www.facebook.com/profile.php?id=61551468967599
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Credits for the People that helped for the Ocarina of time Project
Derp Princess - responsible for adding a few fixes and managing the whole cryzenx discord server
Shadow_pryo - responsible for adding a few fixes and managing the whole cryzenx discord server
TDzyne - buttons in the Hud, Swimming dive timer, small
chest mechanics, door/key mechanics, and some
dungeon puzzle blueprints
https://www.youtube.com/@TDzyne
Capa - Responsible for helping me out with Kakariko village - He basically created houses and model props
Skitz - Responsible for creating character assets like the Kaepora Gaebora and Zora model
Yianni Papazis - Responsible for creating the whole Castle Town level + the Shrine ( All character models , props , level design )
definitly check him out and support him!
https://www.youtube.com/user/YianniPapazis
Chibiin - responsible for helping me at the very beginning with the health system + created deku baba + animations for me
https://www.youtube.com/c/Chibiin
MarvelMaster - responsible for the "meet zelda" scene level , and helped with Kakariko village and graveyard scene
also helped in fixing a few stuff
https://www.youtube.com/c/MarvelMaster
kokinuri - helping me to find some bugs , game testing alot, new water sounds, new ideas for coop play , new filters
Maja - responsible for the Temple of time level
Loupimo - responsible for fixing a few stuff with C++ for me and compiling stuff, managed to rip the 3ds animations.
MarkusP - responsible for the hyrule field level buildings models
Esah - adding new animations to Guards and has added a new temple of time
Kanuki - responsible for models
Flikitos - responsible for the zelda castle model
https://www.youtube.com/@Flikitos
AranGraphics - responsible for character models , level designs
https://www.youtube.com/channel/UC6PCfKxr4ehe0n3SgHu4t-w
GCTK24 - responsible for Lon Lon Ranch Level models
Songs:
JukeRemix - Songs
https://www.youtube.com/c/JukeRemix
CJMusic - Songs
https://www.youtube.com/channel/UC-Rrkbe9j6ayIe6ylQAfLzA
ZREO - Songs
https://www.youtube.com/channel/UCEA3q4pfvpsdxE02EOLvLlg
IgnaStyler - Ocarina of time remix songs
Woon - Songs remix
https://www.youtube.com/ @woon6436
the project in different Languages
Translation
Bengali : Princess Zelda
Croatian : Tony25
Dutch : Dani El Cucuy
French : Night Wolf , Kayet95 , Lucky lucke, Moulin_louis
: Gael , QuantumPowa, Esteba
German : Heros_Jani, Bugfish03
Italian : SuperLeo , Delta88hf, sistone Rajas, NeohXVI , Eldast
Spanish : Noelswag, Alguien, Leo_RLPR
Swedish : Fairbuy, SnowFleurz
Turkish : ISKA , Adol125
Portuguese : Fluffynha, Mr_Henriq, HS_Singh, Shucrut
Arabic : Sakura
Polnish : Justcatgal
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This short video explores the concept of my fan project. Watch to see a quick experiment in visual storytelling and creative expression.
This clip is designed for viewers interested in experimental content and short-form media. It focuses on a specific visual sequence, providing a brief moment of observation rather than a complex narrative. By examining the pacing and structure used here, you can see how minimal elements work together to create a distinct mood.
Whether you are looking for fresh video experiment ideas or just browsing for quick content, this piece offers a clear example of how to execute a simple concept effectively. It is a straightforward look at visual storytelling techniques applied to a very concise format.
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