Remove Secondary Ray Noise in Redshift and the "right" way to Light Bulb

Cineversity Guide 6 years ago

Description

Watch more 1-on-1 quicktips on Cineversity: https://www.cineversity.com/vidplaylist/cineversity_1on1_quick_tip

Very rough bright objects can create a lot of noise and fireflies in your render which typically would be reduced by increasing the render samples/quality but that also increases the render time. In this quicktip you’ll see how lowering the “Max Secondary Ray Intensity” render setting can not only remove this noise but also reduces render time!