Description
::Open This::
FlyingSpirits successfully incorporated collapse into his shader! If you notice its kinda one sided, that was because of HG Shadow, still trying to find out how to stop it from rendering when its invisible from collapse,
im using a dummy bone with active particle light that I myself am editing, and wanted to show more of the animation being all in one, even if its a messy wip lol
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its the same credits everytime im too exhausted
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