Description
A while ago I made a little doodle while playing with Gyroids and I decided to polish it up to make a nice effect and then make a tutorial about it. In the second part of this series we'll go over the glitters in the sand and we'll put a blinding light inside of the sphere.
========== Timetable ==========
0:00 - Intro
0:32 - Glitter Texture
12:00 - Glitter on Ground
19:30 - Light
23:20 - Glow
26:30 - Outro
========== Social Media Links ==========
Twitter: @The_ArtOfCode
Facebook: https://www.facebook.com/groups/theartofcode/
Patreon: https://www.patreon.com/TheArtOfCode
ShaderToy: https://www.shadertoy.com/user/BigWIngs
PayPal Donation: https://paypal.me/theartofcode
FXHash Generative NFTs: https://www.fxhash.xyz/u/The%20Art%20of%20Code
========== If you want to follow along ==========
Starting point:
https://www.shadertoy.com/view/7sSfDR
The finished effect:
https://www.shadertoy.com/view/tlcXWX
========== Other videos to watch ==========
Part 1 of this tutorial: https://youtu.be/b0AayhCO7s8
ShaderToy for complete beginners: https://youtu.be/u5HAYVHsasc
Writing a ray marcher: https://youtu.be/PGtv-dBi2wE
Smooth minimums: https://www.youtube.com/watch?v=YJ4iyff7zbk
Polar coordinates: https://youtu.be/r1UOB8NVE8I