Description
Rocket Jockey McGee has been amassing quite a collection of consumables that are almost exclusively useful in combat. We haven't needed to use them most of the time due to a combination of a decent difficulty curve and a smattering of overleveling, but there are encounters here and there that deserve to be called boss battles due to their unique mechanics, hefty hit point total and the damage they can deal.
Saint Pope is one such boss encounter that, were we to take it on with just our skills and weapons, we would get annihilated by. It's a good thing then that we have enough dynamite to cave in several mineshafts and then some, eh? That's right, I'm actually going to use my resources to overcome a difficult fight.
I hope you were sitting down for that, because we're going to use even more of our items before this let's play is over.
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