How Games Are Made: Character Design

/noclip Podcast 2 months ago

Description

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In the third episode of our series on how games are made we talk to the developers at Torbie about how Everbloom's host of animal characters were conceptualized, created and implemented.

Everbloom on Steam: https://store.steampowered.com/app/1891280/Everbloom/

00:00 - Intro
00:51 - Character Art
01:51 - Scale
03:20 - Artists
05:23 - Character Art Review
08:28 - Animation
09:58 - Lighting
13:26 - Customization
14:30 - Ideas are Cheap
15:21 - CREDITS

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Edited by Danny O'Dwyer
Filmed by Jeremy Jayne & Danny O'Dwyer