From Playtesting to Perfection | Tweaking My Indie Game Project [Devlog 3]

Freddo Films Guide 9 months ago

Description

To learn for free on Brilliant, go to https://brilliant.org/FreddoFilms/ . You’ll also get 20% off an annual premium subscription.

In which I discuss the progress of my indie game project since the last game development devlog, including many changes to the movement, all based off of numerous playtesting sessions.

Patreon: https://www.patreon.com/c/FreddoFilms

Timestamps:
00:00 Intro
00:29 PART 1: The New Stuff
02:07 Drop from ledge by crouching
02:21 Slowmo Effect
03:02 Grinding is more forgiving
03:58 Brilliant Sponsor
05:14 NEW LEVEL
07:31 Escape Sequence
10:02 Smaller Changes: Attack Indicator
11:25 Dual Binding Support
11:59 Controller Camera Improvements
13:53 PART 2: The Big Problems
15:06 Players aren't figuring out slide = fast

♫Music Used: ♫
♫Windows96 - Sometimes Ahead (19999)♫
♫Eyaura - TERROR MANAGEMENT - ADMIRAL SCOBLE (G STRING Original OST)♫
♫ClascyJitto - Dungeon Freakshow (Pizza Tower Soundtrack)♫
♫Mr. Sauceman - It's Pizza Time! (Pizza Tower Soundtrack)♫
♫Eyaura - Satin Radio (G STRING Beta OST)♫
♫Gavriel, Sonavision - Skunk (New Twilight Music Vol. 1)♫
♫Windows96 - Layering Shiny Dust (How to See Through Walls)♫
♫Windows96 - Who's Counting The Days (How to See Through Walls)♫
♫Windows96 - Near Death Experience (How to See Through Walls)♫

This video was sponsored by Brilliant.

#freddofilms #devlog #indiedev