Dev Log 4.3 - Having Puzzles YOUR way and accepting feedback.

विवरण

As I mentioned in a previous log, I got some important feedback that I thought I would make sure to act on as soon as I could. Firstly - puzzle type. Some people do not want paper clues and deduction and that is fine! I swapped out for a visual puzzle system and that worked really nicely. HOWEVER it occured to me that I can have both if I need to. I mentioned this and Bobbert mentioned that it was important also that the player know they can do either or both so they do not get confused.
Because of this I have added a largeprint on screen notifications system and also updated the clue board system and I am now creating puzzles in tandem - deduction based AND visual based. The upshot of this is that after the Gondola Island section, each one will take the player on a different path. If you complete Jonesey's clues in the Cargo area you will end up in a completely different place to if you complete the visual mechanical based puzzle in the Cargo Area.

So more work for me then!

Loving it.

Keep commenting, there are no bad ideas.

Cris R