Description
#worldofwarcraft #mistsofpandaria
Big thanks to Lead Software Engineer- Ana Resendez, and Game Designer - Aidan Moon for their time on this interview.
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Time Stamps
00:00 - Intro
00:41 - MOP Classic Schedule compared with Cata Classic
03:34 - Bugs and Issue in relaunching MOP Classic
07:48 - Class Balancing through MOP
09:52 - Vengeance Balance and Tweaks
13:56 - Celestial Dungeons
16:32 - Lessons from OG MOP to Classic MOP
18:53 - Biggest challenges bring MOP to Classic
21:13 - Where does Classic End?