Description
This is Lesson 3.1 from "A Cinematic Environments Masterclass"
First 5 get 25% off the full course - https://cglounge.studio/course/cinematic-island-masterclass?coupon=UFGNHAOCIUANTUI25
In this lesson, you'll get a deep dive into KTT (Kruger Terrain Tools) GPU Erosion — the same tool used to create production-quality
weathered terrain in Houdini. We cover:
Feature size, angle filtering, rock softness & channel ridges
Deposit angle & river generation parameters
KTT Terracing, Cliff Synthesizer & Path Traced Light Map
How KTT compares to native Heightfield Erode
This is one lesson from a 60-lesson, 15-hour masterclass covering the complete cinematic environment pipeline — from terrain to final Nuke
composite.
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Arvid Schneider | VFX Artist & Houdini Educator | Crafting next-level visuals. Let's level up together!