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Call of Duty: Modern Warfare 4’s Kill Block is set at the fictional West Bridge Advanced Military Training Facility, where modular battlegrounds reconfigure before every match, creating hundreds of potential map combinations.
Kill Block’s full map size is equivalent to the popular Shoot House map from 2019’s Call of Duty: Modern Warfare, but the design consists of three “slabs” that are all modular pieces that can be swapped out and connected with other pieces in various different ways.
Between matches, the active slabs decouple and a new configuration is set for the next game. Activision says this provides “an ever-changing combo map that enables players to experience a variety of Shoot House-style environments across numerous combat scenarios.”
Most map sections are entirely new, but Infinity Ward is also using this modular design to slot in various map pieces from Call of Duty’s history. Some of the examples given are parts of Ambush from Call of Duty 4: Modern Warfare, Storage Town from Warzone’s Verdansk, and Highrise from 2009’s Modern Warfare 2.
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