Opis
Here's the breakdown video for "King of Pain" (https://youtu.be/huKjg65Xz-E). I cover a lot more in this one, in a lot less time. I hope it will be a lot more enjoyable to watch than my previous educational videos. Below in this description are a list of useful timecodes that jump straight to specific subjects. And as usual, if you have any questions, don't hesitate to ask in the comments. I'll do my best to answer!
————— TIMECODES
00:00:00 — Intro
00:01:12 — CHARACTER DESIGN
00:04:27 — Head and body
00:08:07 — Facial setup
00:09:40 — Valve hero rigging & "eyes"
00:11:27 — Eyes workaround
00:13:34 — SHOT-BY-SHOT BREAKDOWN
00:14:18 — SECTION 1: the introduction
00:16:15 — Environment art
00:16:48 — Background cards & faking perspective on them
00:18:15 — Global light basics
00:19:03 — Shot 1-1
00:20:07 — Source 1 SFM HDR vs. SFM2 SDR (+ progressive refinement lesson)
00:24:12 — Shot 1-2 (+ more global light stuff)
00:25:24 — Shot 1-3 to 1-5
00:26:30 — SECTION 2: the four scenes
00:27:12 — Monkey King (on a throne with his eyes torn out)
00:28:49 — Faceless Void (a blind man looking for a shadow of doubt)
00:30:06 — Alchemist (a rich man sleeping in a golden bed)
00:32:30 — SECTION 3: the hallway
00:32:45 — Everything you wanted to ever know about dustmotes
00:34:01 — Chokehold shots
00:34:58 — Walk cycles and jiggle physics
00:36:06 — Rapid-fire shots
00:38:31 — King reveal shots
00:39:35 — Door shot
00:40:32 — Lesson on volumetric lights
00:41:20 — Edge cases in progressive refinement
00:42:25 — SECTION 4: dungeon exterior
00:42:30 — Faking parallax on background cards
00:43:10 — Particle-based fog
00:44:09 — Lighting & set
00:44:40 — SECTION 5: the meadow
00:45:07 — Uneven ground & vegetation
00:46:48 — Looking at individual shots
00:47:46 — Multipass rendering (global shadow workaround)
00:49:00 — SECTION 6: the meadow (but, in the past)
00:49:15 — Temple card
00:51:00 — Explosion effects
00:52:36 — Rainy weather
00:56:27 — Scaling shenanigans
00:57:55 — Does she even lift? (yes)
00:58:40 — SECTION 7: the ending
00:59:55 — PROJECT TIMELINE
01:09:02 — Storyboards
01:09:32 — Sonic Wave & closing words
—————
Songs that were used in this video:
• "I'm Not Gonna Leave You Alone" by James Hunter USA
https://supremeworldemperors.bandcamp.com/album/supreme-world-emperors
• "Trip into space" by Paolo Martella, from the GL Excess soundtrack
• Various Dota 2 music packs
Reaction image that appears at 9:47 is from Three Word Phrase
http://threewordphrase.com/bath.htm