The Taylor Series
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The Taylor Series

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Showing 12 of 15 kept videos

Guide | 3 years ago

Blender - Geometry Nodes - Manually Creating Fractal Perlin Noise (Part 4)

Link to the original Perlin Noise Video: https://youtu.be/ZsEnnB2wrbI

Link to Part 1 of 4 of this series: https://youtu.be/khayN87yKYQ Link to Part 2 of 4 of this series: https://youtu.be/pxOjHsEAd0g Link to Part 3 of 4 of this series: https://youtu.be/CXHRJdq4OjA Link to Part 4 of 4 of this series: ... you're here silly :) --- HDRIs as free as Blender: https://polyhaven.com/ Tutorial on HDRIs in Blender: https://youtu.be/6VBkj_I-ONk --- A few wrapup notes. I was originally going to break this video up into two parts (the divide was going to be at the point where I say "the rest of this video is going to feel less like a math lesson and more like a Blender tutorial"), but ... meh. The last bit felt a bit underwhemling as a wrapup on its own? I dunno if it's the right call. But it's out there, so ... huzzah. :)

I recognize there's probably a better way to do some of these things. I'm only able to share what I know -- and, uh, what I can remember while in front of the mic, heh; I forgot to enable GPU rendering and only realized it when editing the video -- so, if you have any optimizations, I would love to hear about it.

I also think it's instructive to see someone go through the bug-finding process; often (not always! but often enough), it's glossed over, and not for nefarious reasons. As content creators, we have to optimize how information is delivered, and trying to do too much in one sitting is definitely something to be avoided. This has two negative impacts. One, it leaves the audience with the (untrue) impression and thus expectation that this doesn't happen, leading to unnecessary friction. Two, it misses the teaching opportunity to show someone how to develop stuff with an ethos that incorporates the reality of errors. I feel like this is important enough to include -- though I did boil down a ton of footage into the short segments you see here. Hopefully, you find it helpful! --- Over the past few years, I have gotten an enormous amount of value, personally as a creator, from the vast community of content creators making Blender tutorials. My goals with the software relate to using it for making math education videos for the Taylor Series (and a few other unrelated creative projects).

Well, I'd like to give something back! --- Useful Perlin Noise Links: Code Behind Perlin Noise: https://rtouti.github.io/graphics/perlin-noise-algorithm Understanding Perlin Noise: https://adrianb.io/2014/08/09/perlinnoise.html A good glossary for terms related to noise: http://libnoise.sourceforge.net/glossary/#lacunarity Dot Product resource: https://betterexplained.com/articles/vector-calculus-understanding-the-dot-product/ --- Links to other amazing Blender tutorial makers: CG Matter: https://www.youtube.com/c/CGMatter Blender Guru: https://www.youtube.com/c/BlenderGuruOfficial Erindale: https://www.youtube.com/c/Erindale Blender Secrets: https://www.youtube.com/c/BlenderSecrets Curtis Holt: https://www.youtube.com/c/CurtisHolt Ducky 3D: https://www.youtube.com/channel/UCuNhGhbemBkdflZ1FGJ0lUQ Polyfjord: https://www.youtube.com/c/Polyfjord --- The Taylor Series aims help people love math. Whether you're a student in a math class or someone who has ever asked the question, "What was the big deal about Calculus?" there's something here for you. Also, I named this the Taylor Series after the mathematical construct created by James Gregory and formally introduced by Brook Taylor ... and I picked this one in particular because my name is Derrick Taylor. :) --- Patreon: https://www.patreon.com/TaylorSeries Facebook: https://www.facebook.com/TheTaylorSeries Discord: https://discord.gg/Gd6PNhjsvC Twitter: @TheTaylorSeries --- Software Used: Windows 10, OBS, Unity, Blender, Adobe Premiere Pro, Adobe After Effects, Adobe Audition, Google Drive (for script) --- All music in this video is from Audioblocks

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Indexed videos from The Taylor Series

Blender - Geometry Nodes - Manually Creating Fractal Perlin Noise (Part 4)

Guide | 3 years ago

Link to the original Perlin Noise Video: https://youtu.be/ZsEnnB2wrbI Link to Part 1 of 4 of this series: https://youtu.be/khayN87yKYQ Link to Part 2 of 4 of this series: https://youtu.be/pxOjHsEAd0g Link to Part 3 of 4 of this series: https://youtu.be/CXHR...

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Blender - Geometry Nodes - Manually Creating Fractal Perlin Noise (Part 3)

Guide | 3 years ago

Link to the original Perlin Noise Video: https://youtu.be/ZsEnnB2wrbI Link to Part 1 of 4 of this series: https://youtu.be/khayN87yKYQ Link to Part 2 of 4 of this series: https://youtu.be/pxOjHsEAd0g Link to Part 4 of 4 of this series: https://youtu.be/Tfac...

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Blender - Geometry Nodes - Manually Creating Fractal Perlin Noise (Part 2)

Guide | 3 years ago

Link to the original Perlin Noise Video: https://youtu.be/ZsEnnB2wrbI Link to Part 1 of this series: https://youtu.be/khayN87yKYQ Link to Part 2 of this series: You are here silly :) Link to Part 3 of this series: https://youtu.be/CXHRJdq4OjA If you want mo...

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Blender - Geometry Nodes - Manually Creating Fractal Perlin Noise (Part 1)

Guide | 3 years ago

Link to the original Perlin Noise Video: https://youtu.be/ZsEnnB2wrbI Link to Part 2 of this series: https://youtu.be/pxOjHsEAd0g Link to Part 3 of this series: https://youtu.be/CXHRJdq4OjA If you want more Blender tutorial content, geared towards math educ...

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How to turn a few Numbers into Worlds (Fractal Perlin Noise)

Guide | 4 years ago

Creating even a modest world for a video game is a huge undertaking. However, games like Minecraft, Factorio, Terraria, Valheim and many more serve up fresh worlds with the click of a button. How do they do this? In this video, you’ll learn the inner workin...

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How Humans can Hear Fractions

Podcast | 4 years ago

In this episode of the Taylor Series, we explore the concept of being able to hear fractions! That is, if you were to take a pipe and use it to generate a tone, then we can cut other pipes to fractions of that first one and get other tones -- that together ...

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Vlog: A quick check-in!

Video | 4 years ago

This is just a quick Vlog! Nothing of major consequence here, just a bit of background of what's been going on recently. --- The Taylor Series aims help people love math. Whether you're a student in a math class or someone who has ever asked the question, "...

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Discovering Calculus through a Loophole

Podcast | 5 years ago

In this episode of the Taylor Series, we discover the entry point to Calculus. We found that while you cannot divide a non-zero number by zero due to contradictions with other fundamental axioms of math, the expression 0/0 does NOT have those contradictions...

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Best "Fruity Math" Meme EVER (#Shorts)

Short | 5 years ago

Yes yes I'm doing a #Short. Actually, I've been wanting to do VERY short format videos for a while now, but this seems like a neat opportunity for this. Also, I have NO IDEA who made this meme and would love to hear from them! Someone random sent it to me i...

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Can you Divide by Zero?

Video | 5 years ago

Can you divide by zero? The answer is ... no ... but it is a QUALIFIED no, and in this video, we will explore this question. Hopefully, we won't blow up the universe in the process. --- The Taylor Series aims help people love math. Whether you're a student ...

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New Vlog Area!

Video | 5 years ago

So, it's taken a lot of time and gathering a bunch of cheap equipment and setting things up, but, my recording area is nearly done! Woo. :) --- The Taylor Series aims help people love math. Whether you're a student in a math class or someone who has ever as...

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My #MegaFavNumbers ! :)

Video | 6 years ago

This video is part of the MegaFavNumbers project. A bunch of Maths YouTubers have come together to make videos about their favourite numbers bigger than one million, which we are calling #MegaFavNumbers. --- I know, I know, I was supposed to only pick one. ...

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