Descripción
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Episode 1: The Capital City
Welcome to Atlantis! The oddly shaped landmass consists of a central island, two outer rings and two outer pieces of land with plenty of waterways and access to the open sea.
The main challenge in The Birth of Atlantis adventure is being able to effectively manage how you set up your housing and industry so as not to paint yourself into a corner with the limited amount of land available. It may look like a huge area – when it’s empty. But start to fill it with houses, industry buildings, Sanctuaries and science buildings and then the space provided begins to look mighty small.
Atlantis has access to just about every resource imaginable. All in all you should have more than enough jobs for your people and goods to trade with the cities you will discover.
You will probably want to start your budding city by laying down your first housing block on the southern portion of the outermost landmass, just below the large swath of fertile ground. This will allow you to have immediate access to food and to the open sea when trade opens up. Try not to build too much on the innermost ‘donut’ of land. You’ll probably want to use that land for a large Hippodrome that you will build later.
You start with a decent amount of cash, but you’ll probably want to keep an eye on spending; you start off with no trading partners or tax collectors so there is no way to generate extra cash if you run out. Don’t worry – a trade partner will blossom soon enough. Right now just concentrate on getting your city up and running.
Once your initial housing has been inhabited and supplied with water, you should have a few hundred citizens – great job!
Near the end of the first year, the city of Gades will be discovered, and they will want to trade with you. Left-Click on the World View to see where Gades is and then Left Click on the City itself to see which goods they are selling and which they are buying. Gades buys meat and orichalc.
Gades requires a Pier to buy and deliver goods, and not far from the orichalc deposits you should be able to find a suitable place to build one. Once you have placed it, begin selling orichalc. This should start bringing in a tidy profit for your budding metropolis!
In order to fulfill the housing requirement you need housing that receives food, water and fleece, and has at least one type of scientist passing by. Each Homestead can hold 32 occupants, and a Tenement can hold 40. Simple math will tell you at least 15 houses at Homestead or Tenement levels of development should net you your required Housing goal and 30 houses at the Tenement level will easily garner the second goal of 1000 people.
https://store.steampowered.com/app/566050/Zeus__Poseidon/
https://www.gog.com/en/game/zeus_poseidon
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