Description
The last time we chatted about Exodus, it was December. We had the Rise of Jun Aslan trailer at The Game Awards, the 2027 release window, our first stronger look at companions, time dilation, Celestial technology, and Jun’s role as a salvager who somehow becomes humanity’s best chance against the Celestials.
Since March, Archetype has been releasing work-in-progress gameplay clips, building toward an extended gameplay reveal this summer. We’ve had over 8 covering squad combat and traversal, to conversation choices, frozen worlds, and Salt the Octopus turning up with ink artillery…
So this video is a catch-up and a full breakdown!
We’re going through every gameplay drop so far in order, looking at what each one shows, what the accompanying blogs confirm, and how these smaller clips start to form a clearer picture of Exodus as a playable RPG before the bigger summer reveal arrives.
Because Travellers, this is simply the start; there’s a lot more coming. So let’s get to it, shall we!?
00:00 Intro
00:21 James Ohlen Departure
01:33 New Gameplay Reveal
02:33 First Look at Combat on Lyonesse #1
04:26 Traversal in Lyonesse
05:29 Sankhara Glyph Shrine on Khonsu
06:14 Combat on Khonsu
08:11 Exploring a Distant Frozen World
09:16 Traversing the Molten Depths
10:22 Stealth in Action
13:11 Persepolis Cityscape
14:19 Conversation Choices First Look
16:14 Deep in Ghost City Combat
17:51 Outro
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