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Review | 1 months ago

Rust Release Changelog - 1.97.0

Hi, hello. Welcome to another video in the Rust Release Changelog Series

We are

Chris Biscardi (https://bsky.app/profile/chrisbiscardi.bsky.social) Cameron Dershem (https://bsky.app/profile/pinkhatbeard.com) Pete LeVasseur (https://bsky.app/profile/petelevasseur.com)

from the relatively new Rust Content Team. You may not have heard of us by now and that's a little on us. Our team was founded to help explore and publish more of what's happening within and from the prospective of the Rust Project itself.

Recently we've observed many questions regarding things that we've taken for granted that everyone knew about Rust. This lead us to realize that most everyone on our team has been around since the early days when it was easy to keep up with everything in the Project, but as we grow, it's completely unreasonable to expect anyone to be able to 'catch up' with more than a decade of knowledge.

Our hope is to use this series to both surface voices within the Project and to give the community more insight into how things work. We plan to release one video every 6 weeks coinciding with Rust's release cadence.

We have a handful of topics we’re already planning to cover in future episodes, but please let us know anything you’d like to hear about. If you’re interested in presenting a topic or have a team or person you’d like to hear directly from, let us know!

Leave a comment below or reach out anywhere we’re connected.

Video Outline: 00:00 v0 symbol mangling enabled by default 01:51 What's crater in the Rust Project? 02:40 Cargo support for denying warnings 04:03 Linker output no longer hidden by default 05:56 T in Result containing Uninhabited type considered same as T for must_use lint 07:09 What's the never type? What can we use till it's stable? 08:16 Learn more about the never type from Waffle's RustWeek talk 08:39 How does cross-team collab work? Compiler + Clippy Teams example 11:05 Dead code in pub binary linting: why's this make sense? 11:58 LoongArch target features partially stabilized 13:31 Stabilization of feature(cfg_target_has_atomic_equal_alignment) 13:43 What are atomics? 14:45 Shout out to Rust Atomics and Locks by Mara Bos as helpful resource 15:33 What's alignment? 17:02 Learn more about sizedness from David Wood's Rust Nation UK talk 18:23 nvptx64-nvidia-cuda: drop support for old architectures and old ISAs 19:02 What are the platform tiers for Rust? 22:30 Bevy and now Clippy concept of Open Code Review 22:50 Talk by Alice Cecile about Open Code Review at RustWeek 2026 27:42 Chat about the pace of what Bevy has shipped, many (new) contributors 29:46 Outro and wrapup

If you'd like to read more about the release, check these out: - https://blog.rust-lang.org/2026/07/09/Rust-1.97.0/ - https://releases.rs/docs/1.97.0/

And here's links to things mentioned: - Crater: https://github.com/rust-lang/crater - Wild Linker: https://github.com/wild-linker/wild - Infallible: https://doc.rust-lang.org/std/convert/enum.Infallible.html - never: https://doc.rust-lang.org/std/primitive.never.html - When is never? - Waffle: https://www.youtube.com/watch?v=3jM4cnEVrLc - Rust Atomics and Locks - Mara Bos: https://mara.nl/atomics/ - Extending Rust’s notions of sizedness - David Wood: https://www.youtube.com/watch?v=dngSPnu-B10 - Rust Platform Support: https://doc.rust-lang.org/nightly/rustc/platform-support.html - Together for a healthier Clippy: https://blog.rust-lang.org/inside-rust/2026/07/06/unite-for-clippy/ - Open Code Review - Trust Fosters Responsibility (Alice Cecile at RustWeek): https://www.youtube.com/watch?v=6uRyFMM8vDI - Open Code Review - Alice I. Cecile: https://shaping.systems/blog/open-code-review/ - Bevy 0.19: https://bevy.org/news/bevy-0-19/

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Rust Release Changelog - 1.97.0

Review | 1 months ago

Hi, hello. Welcome to another video in the Rust Release Changelog Series We are Chris Biscardi (https://bsky.app/profile/chrisbiscardi.bsky.social) Cameron Dershem (https://bsky.app/profile/pinkhatbeard.com) Pete LeVasseur (https://bsky.app/profile/peteleva...

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Pete LeVasseur, Lead, Safety-Critical Rust Consortium [Rust Project Content @ RustConf 2025]

Podcast | 2 months ago

In this interview, Tyler Mandry sits down for an interview with Pete LeVasseur to talk about: what safety-critical software is, why domains like cars and airplanes have safety-critical standards, and the movements happening for Rust in these spaces. Pete Le...

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Tyler Mandry Interview, Rust Project Language Co-Lead [Rust Project Content @ RustConf 2025]

Podcast | 2 months ago

In this interview, Pete LeVasseur settles in for the Content Team's first interview ever with Tyler Mandry to chat about: the workings of the Rust Project, thoughts on language design, and C++/Rust Interop. Tyler is co-lead of the Language Team in the Rust ...

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BAML: a new programming language (in Rust) — by Vaibhav Gupta — Seattle Rust User Group, June 2026

Video | 2 months ago

BAML: a new programming language (created in Rust) Links: • https://github.com/boundaryml/baml • https://x.com/vaibcode Seattle Rust User Group: • https://www.meetup.com/Seattle-Rust-Meetup/ • https://discord.gg/4pDnjgaEV6

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The Future of Version Control — by Conrad Irwin — Seattle Rust User Group, June 2026

Video | 2 months ago

The Future of Version Control We'll talk about the state of the world, and the secret They Don't Want You to Know: how much time programmers waste dealing with version control software. We'll talk about CRDTs and how they might finally be able to free us of...

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Borrowing Beauty — by Jon Snelling — Seattle Rust User Group, June 2026

Video | 2 months ago

Borrowing Beauty An exploration of the beauty of Rust and approachable code. Link: https://jsnelling.github.io/ Seattle Rust User Group: • https://www.meetup.com/Seattle-Rust-Meetup/ • https://discord.gg/4pDnjgaEV6

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9 Ways to do Inheritance in Rust — by Carl Kadie — Seattle Rust User Group, May 2026

Video | 3 months ago

Nine Ways to do Inheritance in Rust, a Language without Inheritance GitHub: https://github.com/CarlKCarlK/inherit Slides: https://bit.ly/rustinherit Additional articles: https://medium.com/@carlmkadie Seattle Rust User Group: • https://www.meetup.com/Seattl...

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Rust Release Changelog - 1.95.0

Video | 4 months ago

Hi, hello. Welcome to the first video in the Rust Release Changelog Series We are - Pete LeVasseur (https://bsky.app/profile/awkwardmap.bsky.social) - Tyler Mandry (https://bsky.app/profile/tylermandry.bsky.social) - Cameron Dershem (https://bsky.app/profil...

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Building a Minimal, Rootless Container in Rust—by Carlo Quick—Seattle Rust User Group, March 2026

Stream | 4 months ago

Building a Minimal, Rootless Container in Rust A ground-up walkthrough of Linux container fundamentals in Rust: namespace isolation, rootless execution, and filesystem isolation using the nix crate and the Linux kernel. Inspired by Bento, a from-scratch con...

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Writing a Linux GPU Kernel Driver in Rust with Daniel Almeida

Podcast | 6 months ago

We’re excited to share a deep dive into the work of bringing Rust GPU drivers into the Linux kernel! In this video, Tyler sits down with Daniel Almeida—a developer at Collabora and master's student at Georgia Tech—to discuss his work on Tyr, a new Rust-base...

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device-envoy: Making Embedded Fun​ with Rust—by Carl Kadie—Seattle Rust User Group, February 2026

Video | 6 months ago

device-envoy: Making Embedded Fun​ with Rust, Embassy, and Composable Device Abstractions This talk introduces device-envoy, a new open-source Rust library built on Embassy that explores application-level programming on bare-metal microcontrollers, working ...

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AI should write rust and only rust ;) — by Patrick Gray — Seattle Rust User Group, January 2026

Video | 7 months ago

AI should write rust and only rust ;) (ok maybe typescript too) A talk about using Rust to safely go fast with AI Links: • https://github.com/pgray/talks/blob/main/srug/talk.md • https://pgray.dev Seattle Rust User Group: • https://www.meetup.com/Seattle-Ru...

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