It's time for another #GDCrewind, in today's clip Adriana Martinez breaks down three things that the team at Sucker Punch needed players to know in the early moments of 'Ghost of Yotei'.
Check out the full session on GDC Vault right now!
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It's time for another #GDCrewind, in today's clip Adriana Martinez breaks down three things that the team at Sucker Punch needed players to know in the early moments of 'Ghost of Yotei'.
Check out the full session on GDC Vault right now!
It's time for another #GDCrewind, in today's clip Adriana Martinez breaks down three things that the team at Sucker Punch needed players to know in the early moments of 'Ghost of Yotei'. Check out the full session on GDC Vault right now!
Open this video on GDC Festival of GamingWhat does the film Patton have to do with the score of Helldivers 2? Find out in this clip from 'A Cup of Liber-Tea': Scoring Satire with Sincerity in 'Helldivers 2' and check out the full session on GDC Vault! #GDCrewind https://gdcvault.com/ #Helldivers2
Open this video on GDC Festival of GamingExplore the quest process for Cozy Grove: Camp Spirit in today's #GDCrewind from Bear Hugs and Dev Tears: Building Stories for 'Cozy Grove: Camp Spirit' and watch the whole session on GDC Vault!
Open this video on GDC Festival of GamingDiscover the origin of the Brawl Stars character Shade in this #GDCrewind and catch the whole session "Making of a Brawler: Character Creation for 'Brawl Stars'" on GDC Vault! https://gdcvault.com/
Open this video on GDC Festival of GamingIn today's #GDCrewind Austin Wintory explains how the score of Eternal Strands is directly tied to where you are in combat. Check out the full session "Reimagining High Fantasy: The Score to 'Eternal Strands'" on GDC Vault! https://gdcvault.com/
Open this video on GDC Festival of GamingToday's #GDCrewind explores the small changes the developers made while building 'LEGO Horizon Adventures' that benefitted them in big ways. Check out the whole session on GDC Vault! https://gdcvault.com/
Open this video on GDC Festival of Gaming"Player desire can be a vehicle for creating standout characters." see what Alexa Ray Corriea, is talking about in this clip from "Babygirls, Daddies, and Himbos: Updating Archetypes for Compelling Characters". and check out the full session on GDC Vault! #...
Open this video on GDC Festival of GamingIn today's #GDCrewind from 'Embracing Neurodiversity and Leadership in the Game Industry' speaker Stuart Massie details some of the benefits he brings with his experiences with his own neurodiversity. Check out the full session on GDC Vault. https://gdcvaul...
Open this video on GDC Festival of GamingDuring the development of Darkest Dungeon 2, the development team discovered some issues that arose from using hexagon-shaped tiles. #GDCrewind Watch the full session on GDC Vault! https://gdcvault.com/
Open this video on GDC Festival of GamingIn this #GDCrewind from Designing Endings and Balancing Player Expectations: Illustrated by the Epilogue of 'Cyberpunk 2077: Phantom Liberty' Pawel Ochocki positions that endings are about earned resolutions, not wish fulfillment. Check out the full session...
Open this video on GDC Festival of Gaming"Try to think about something that makes sense for your game, it's identity and the audience." Check out more advice from Thomas Bidaux from 'Video Games and Crowdfunding: Best Practices from Successful Campaigns' The full session is on GDC Vault! #gdcrewind
Open this video on GDC Festival of GamingWhy do joint analysis sessions? David Benefield goes over what they did for Avowed in this clip from 'Avowed' Branching Narratives: Shifting from QA Testing to Analyzing. Check out the full session on GDC Vault! https://gdcvault.com/ #GDCrewind
Open this video on GDC Festival of Gaming