Design Cinema - Episode 114 - Starting a Design Studio
Podcast | 2 years ago
In this episode, Feng discusses the pros and cons of starting your own design studio. Thank you for watching. Please subscribe and help us share this video Visit FZD School: https://fzdschool.com/ Follow Feng's Instagram: https://www.instagram.com/fengzhude...
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Design Cinema - Episode 113 - Design Sketching
Podcast | 2 years ago
In this episode, Feng demonstrates the design sketching pipeline, starting with reference gathering to initial rough sketches. Thank you for watching. Please subscribe and help us share this video Visit FZD School: https://fzdschool.com/ Follow Feng's Insta...
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Design Cinema - Episode 112 - Targeting Your Portfolio
Podcast | 2 years ago
In this episode, Feng discusses how to target your portfolio for the entertainment industry. Follow Emmanuel Shiu: https://www.artstation.com/emanshiu https://www.instagram.com/emanshiu/ Thank you for watching. Please subscribe and help us share this video ...
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Design Cinema - Episode 111 - What is Entertainment Design
Podcast | 2 years ago
In this episode, Feng discusses what is Entertainment Design. Thank you for watching. Please subscribe and help us share this video: http://bit.ly/2rF25ao Visit FZD School: https://fzdschool.com/ Watch All Episodes of Design Cinema: http://bit.ly/2r2XFJR
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Design Cinema - Episode 110 - What AI Cannot Do
Podcast | 2 years ago
In this episode, Feng discusses what AI can't do when it comes to entertainment design. Thank you for watching. Please subscribe and help us share this video: http://bit.ly/2rF25ao Visit FZD School: https://fzdschool.com/ Watch All Episodes of Design Cinema...
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Design Cinema - Episode 109 - Design Breakdown
Podcast | 5 years ago
This episode breaks down the design process in order to simplify the approach. This method provides a logical way to add details without overthinking. Included demos by FZD instructor Ian Ho: https://www.artstation.com/ianho Thank you for watching. Please s...
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Design Cinema - Episode 108 - Design Basics
Podcast | 5 years ago
Concept art has matured significantly in the past 25 years, especially in the gaming industry. To find a job today, students need to understand how the industry has changed and what roles are available to them. In turn, they have to cater their portfolios t...
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Design Cinema - Episode 107 - How to Add Details
Podcast | 6 years ago
Details are important. However, knowing where, why and when to apply details can save time and make your designs more effective. In this episode, we break down the importance of first, second and third level details, discusses where to lead the eye by under...
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Design Cinema - Episode 106 - Getting a Job
Podcast | 6 years ago
Finding your first design job in the gaming industry can be difficult. However, there are steps you can take to raise the odds. It starts by understanding the production pipeline and your job tasks. Using this knowledge, plan on building a matching portfoli...
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Design Cinema - Episode 105 - Time Management
Podcast | 6 years ago
When learning, it’s important to push yourself to finish projects and meet deadlines. In this episode, we break down a drawing into 3 manageable days and focuses on the importance of day 1. The goal is to find your design by the first day. This will bring d...
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Design Cinema - Episode 104 - Environmental Composition
Podcast | 6 years ago
In this episode, we cover 3 fundamental rules for achieving professional level environmental compositions. First is choosing a good camera position. Second, selecting the correct FOV or lens. Finally, staging the scene with the foreground, mid-ground and ba...
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Design Cinema - Episode 103 - Intro to Design
Podcast | 6 years ago
In this Star Wars special episode of Design Cinema, we share our approach for adopting design languages to existing IPs. We use the 1977 Star Wars and the 1998 Japanese anime series, Cowboy Bebop, as product examples. We raise the questions: “What if you we...
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