IF YOU CAN, CONSIDER WATCHING ON A BIG SCREEN IN 4K OR 1080p, 60 FRAMES PER SECOND.
Exo returns to close off a three part review of Metroid II.
In part 1, Exo discussed the Game Boy original.
In part 2, Exo gave a second look at AM2R, with a special focus on the post-release updates by the AM2R Community Developers.
In this part, Exo finally does something new and discusses Metroid: Samus Returns, the 2017 remake for Nintendo 3DS. Despite being vocally dissatisfied with the game in the past, will a second look turn Exo around on the game? How does the game attempt to recreate and improve the 1992 Game Boy original for modern sensibilities?
Finally, which of the three games does Exo consider the definitive version of Metroid II?
All these questions, and more, answered in the next 58 minutes of your life!
CHAPTERS: 00:00:00 - Opening 00:00:31 - Intro 00:03:23 - Story 00:07:52 - Spoiler Section 00:10:15 - Graphics (Cons) 00:14:11 - Graphics (Pros) 00:17:11 - Music 00:23:53 - Core Gameplay 00:27:30 - The Melee Counter 00:29:32 - The Aeion Abilities 00:31:31 - Metroid Minibosses 00:32:57 - Other Bosses 00:35:32 - The Difficulty Design 00:37:41 - Other Difficulties 00:39:32 - Sequence Breaking 00:41:28 - Level Design (Cons) 00:44:23 - Level Design (Pros) 00:46:28 - 100% Completion 00:48:22 - Conclusion 00:54:01 - A Reimagining? 00:56:51 - Outro 00:57:28 - Credits
AM2R Boxart by PhazonZim.
Intro and Credits music composed and arranged by Noah Taublieb.
Remake or Rebreak Scores: 1- Rebreak: Demonstrably worse than the original due to incompetent design, technical failures, etc. A virtually worthless remake/port overall.
2- Reprise: A relatively competent recreation that is still playable enough, but worse than the original in a few substantial ways. Alternatively, a Reprise may fail to address the original's salient issues or neglect to add anything substantial. Formerly called the "Re-Meh" score.
3- Remaster: An improvement overall, but not necessarily worth playing if you already own the original. Typically adds some new content or fixes salient issues with the original. Rereleases with this score often don't reach their fullest potential or otherwise lack something meaningful you can only get in the original.
4- Remake: A strong rerelease that fixes salient issues, updates the visuals/music as applicable, and maybe adds new content. However, there may be a few blemishes left untouched or other neglected opportunities to improve.
5- Replace: A rerelease that changes, fixes, and adds so much that it stands heads and shoulders above the original version. A Replace not only faithfully recreates the original, but fixes most (if not all) of the original's issues and adds a sizable amount of worthwhile new content as applicable.